Sound effects, sourcing, underscoring and mixing

When designing sound, there are several aspects to consider, including:

  • or
  • live or recorded

Sound effects

Sound effects are the artificial reproduction of sounds that help to create realism on stage, eg the sound of a window smashing.

Diegetic or non-diegetic

Diegetic sound is sound that a character can hear within the world of the play. For example, when a character turns on the radio, the voices or music from it are heard by the character and the audience. Non-diegetic sound is sound that exists outside the world of the play. The audience can hear the sound but the characters cannot, eg a or underscore.

Live or recorded

A sound designer, in consultation with the director, will consider whether to include the use of live music and sound effects either instead of or in addition to pre-recorded sound. This decision will depend on the style of the show and the budget.

Sourcing

Sourcing is the process of locating or producing an effect or a piece of music, eg using online music libraries.

Underscoring

Underscoring is the use of music underneath dialogue to help create an atmosphere or to convey a theme.

Mixing

Mixing is the process of layering one sound with another. This can be done live or pre-recorded. For example, a could include a sound effect of rain on a window mixed with whispered voices.

A sound designer uses computer software to mix music
Image caption,
A sound designer mixes music